One week ago today, we launched our Kickstarter campaign for Storium, the online storytelling game. After months of playtesting we knew that we were on to something and hoped that others would feel the same way. But the actual response we’ve seen has blown us away.
We hit our funding goal in the first 24 hours! Whaaaaat.
Some other stats:
- We unlocked our first stretch goal on day two.
- We reached 1,000 backers on day three.
- We’re currently working on our seventh stretch goal and are 200% funded.
In the past week we’ve also been covered by Boing Boing, Joystiq, Book Riot, GamerXP Magazine, Indie Game Magazine, GeekDad, and Kill Screen. We’ve seen positive and encouraging comments on our Kickstarter campaign page as well as on Twitter, Facebook, Google+, and numerous blogs (some of the highlights are Storified here). If you can help us spread the word, we’d appreciate it!
Meanwhile, our campaign is just getting started. We have dozens more stretch goals to reveal — worlds written by award-winning novelists, game designers, and storytellers. And it’s a good thing, too: the campaign is moving so quickly that we’re unveiling our stretch goals even faster than originally planned. Just yesterday we revealed four new goals, including a world by Hugo Award winner Elizabeth Bear.
Everyone working on Storium is deeply grateful for the support of our backers and playtesters. It’s a thrill for us to see that so many people are interested in this crazy thing we’ve built. We’re more committed than ever, and we won’t let you down.
—Stephen and the Storium team